Searched Projects

Tags: counter

project.name
2 Stars     1154 Views

project.name
0 Stars     274 Views
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Counter Nim Akhir

Counter Nim Akhir

project.name
2 Stars     330 Views

counter 01

counter 01
kelompok 1 
kelas : A 

- I Komang Agus Ari Negara (1908561002)
- Bayu Prasetiyo (1908561005)
- Ni Putu Sintia Wati (1908561009)
- I Gede Martayasa (1908561014)

project.name
1 Stars     173 Views

00-10-10-11-01 counter

00-10-10-11-01 counter
A counter that outputs the sequence 00, 10, 10, 11, 01.

project.name
0 Stars     374 Views

0 to 9 counter

0 to 9 counter
A standard counter to 10 that uses T flip flops.

project.name
4 Stars     860 Views

7 segment decoder

7 segment decoder
Sequential Logic Circuit 3 bit counter with T flip flops and 7 segment display with decoder

project.name
0 Stars     169 Views

Johnson counter

Johnson counter

project.name
0 Stars     110 Views
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3 state counter

3 state counter

project.name
0 Stars     98 Views
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3-Bit counter made of D FF

3-Bit counter made of D FF

project.name
0 Stars     85 Views
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d ff asynchron zahler 3 bit

d ff asynchron zahler 3 bit

project.name
0 Stars     151 Views
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jk ff counter synchronous

jk ff counter synchronous

3bit jk synchronous counter. it counts till 5 then resets if oyuwant to remove the reset just disconnect the async reset .


project.name
0 Stars     182 Views

Decade Counter

Decade Counter

Experiment No 10: Implement a decade counter using basic gates.

Done by:

Saranga K. Mahanta

Scholar Id: 18-14-038


project.name
0 Stars     154 Views

Johnson Counter

Johnson Counter

Done by: 

Saranga K. Mahanta

18-14-038


project.name
0 Stars     122 Views

ring counter

ring counter

project.name
2 Stars     337 Views
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2-bit counter, limited to 3 numbers (0,1,2)

2-bit counter, limited to 3 numbers (0,1,2)

This is a 2-bit counter.  2-bit counters normally can count 4 numbers: 0, 1, 2, 3. However, this circuit counts up to 2 and resets at 3.  This can be scaled by adding more D flip-flops and setting the And gate at the location you want the count to stop at.  You can also set a starting number in a similar fashion.  This can be modified to a synchronous 2-bit counter using JK flip flops.


project.name
0 Stars     65 Views
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async counter

async counter

project.name
0 Stars     106 Views

3 bit counter

3 bit counter

3 bit counter


project.name
0 Stars     328 Views

2-Bit Counter (Up and Down)

2-Bit Counter (Up and Down)

A 2-bit counter that counts from 0 to 3! :D

Set "Count" to 1 to start counting and set it to 0 to pause the counter. Set "Increment/Decrement" to 1 to count up and 0 to count down.


project.name
0 Stars     108 Views

Counter3to0

Counter3to0

project.name
0 Stars     103 Views

Counter

Counter

project.name
0 Stars     77 Views

synchronous binary counter

synchronous binary counter

synchronous binary counter


project.name
0 Stars     77 Views

Automatic Packaging system

Automatic Packaging system

project.name
1 Stars     65 Views
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count thingy

count thingy

simple, you can expand if you want


project.name
1 Stars     106 Views
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Binary counter

Binary counter

A binary to 7 segment counter, pretty cool! (FINALLY, 5 DIGITS)


project.name
1 Stars     417 Views
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3 bit synchronous up/down counter using T flipflop

3 bit synchronous up/down counter using T flipflop

project.name
0 Stars     56 Views

example project

example project

project.name
0 Stars     85 Views
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project.name
0 Stars     109 Views
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Asynchronní čítač 4 bit čítající dolů

Asynchronní čítač 4 bit čítající dolů

project.name
0 Stars     707 Views

4 bit Asynchronous Counter

4 bit Asynchronous Counter

4 bit Asynchronous Counter using JK FlipFlops


project.name
3 Stars     373 Views
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project.name
2 Stars     64 Views
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0-7 counter 7seg display

0-7 counter 7seg display

it counts.


project.name
0 Stars     49 Views
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0-7 counter 7seg display

0-7 counter 7seg display

it counts


project.name
0 Stars     60 Views
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decade counter

decade counter

project.name
0 Stars     18 Views

Untitled

Untitled

project.name
0 Stars     198 Views

Mod 8 counter jk flip flop

Mod 8 counter jk flip flop

1. Mod 8 counter jk flip flop


project.name
0 Stars     105 Views
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4 bit 7 segment display counter

4 bit 7 segment display counter

it does what it says on the tin.

edit: the 13 is broken, but when I go in to edit everything breaks so :\ I'm pretty sure it's because I hooked up the 13 to the bottom left node in the "decoder4display"

edit: I went in to check and that is in fact the issue. I still have no clue wtf is wrong with the "decoder p1", as I changed literally nothing, but apparently I messed up. someone, please take a look at it and see what went wrong bc I really don't have any idea.


project.name
1 Stars     89 Views

D flipflop mod 16 counter

D flipflop mod 16 counter

project.name
0 Stars     154 Views
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A completely original (4-bit) counter I made.


project.name
0 Stars     73 Views
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My first experiment with Subcircuits.


project.name
0 Stars     62 Views
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Up and Down Asynchronous Counter

Up and Down Asynchronous Counter

project.name
0 Stars     424 Views
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MOD 11 ASYNCHRONOUS COUNTER

MOD 11 ASYNCHRONOUS COUNTER

In this MOD 11 counter, it counts 0 to 10. i.e from 0000 to 1010, then it repeats itself. For 4 bits, 4 counters are required. Here -ve edge triggered T flipflop is taken.


project.name
0 Stars     315 Views
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MOD-5 Synchronous Counter

MOD-5 Synchronous Counter

project.name
1 Stars     743 Views
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MOD-15 Counter

MOD-15 Counter

project.name
0 Stars     102 Views
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MOD-16 Counter

MOD-16 Counter

project.name
0 Stars     121 Views
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MOD-16 Counter 4 Bits

MOD-16 Counter 4 Bits

project.name
0 Stars     114 Views
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MOD-17 ASUNCHRONOUS COUNTER

MOD-17 ASUNCHRONOUS COUNTER

project.name
0 Stars     67 Views
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Ring counters variables

Ring counters variables

project.name
0 Stars     57 Views
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Johnson Counter

Johnson Counter

project.name
0 Stars     58 Views
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Johnson Counter Variables

Johnson Counter Variables

project.name
0 Stars     47 Views
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Ring Counter

Ring Counter

project.name
0 Stars     46 Views
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Irregular Counter

Irregular Counter

JA = 1, KA = QC'

JB = QA.QC, KB = QA'

JC = 1, KC = QA + QB


project.name
0 Stars     52 Views
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1-3-5-7 Irregular Counter

1-3-5-7 Irregular Counter

JA= KA = QB; JB = KB = 1; JC = 1, KC=0


project.name
0 Stars     43 Views
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2-3-5-6-4 Irregular Counter

2-3-5-6-4 Irregular Counter

project.name
0 Stars     140 Views
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MOD-9 Synchronous Counter

MOD-9 Synchronous Counter

TA = QA + QB.QC.QD; TB = QC.QD; TC = QD; TD = QA'


project.name
0 Stars     72 Views
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Ring Counter

Ring Counter

project.name
0 Stars     70 Views

DownCouter_1

DownCouter_1

project.name
0 Stars     69 Views

Counter11

Counter11

project.name
1 Stars     81 Views

Asynchronous Counter

Asynchronous Counter

project.name
1 Stars     590 Views
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4 bit synch up/down counter

4 bit synch up/down counter

4-bit synchronous counter created using JK flip flops where mode, M=0 is the up counter and M=1 is the down counter.


project.name
0 Stars     103 Views
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2 Bit Counter without Zero (1,2,3,1,...)

2 Bit Counter without Zero (1,2,3,1,...)

This is a 2 bit counter using d flip-flops that skips 0. The sequence is 1, 2, 3, 1, 2,... .


project.name
0 Stars     13 Views
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7 Segment Display Hexa

7 Segment Display Hexa

project.name
0 Stars     15 Views

flipflops

flipflops

project.name
0 Stars     205 Views

8 bit multiplication circuit

8 bit multiplication circuit

A multiplication circuit designed to multiply two 8-bit numbers, creating a 16-bit output. The values are unsigned, and input into two locations in a currently unconventional way. The output is stored in the flip-flop array to the right. The button at the top starts or resets the program. 


project.name
0 Stars     12 Views

2 bit ripple counter

2 bit ripple counter

project.name
0 Stars     19 Views

Lab 4

Lab 4

project.name
0 Stars     81 Views
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0 to 29 counter

0 to 29 counter

project.name
0 Stars     83 Views
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0 to 9 counter

0 to 9 counter

project.name
0 Stars     95 Views
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0 to 2 counter

0 to 2 counter

project.name
1 Stars     55 Views

Dario4

Dario4

Simulator of slot machine. Press START button!


project.name
0 Stars     219 Views

-ve Trigger Counter Mod 24

-ve Trigger Counter Mod 24

project.name
0 Stars     38 Views
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4 bit synchronous up counter

4 bit synchronous up counter

project.name
0 Stars     37 Views
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asynchronous counter

asynchronous counter

project.name
0 Stars     447 Views
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3 Bit Asynchronous Down Counter

3 Bit Asynchronous Down Counter

3 Bit Asynchronous Down Counter


project.name
0 Stars     49 Views

Latches and FlipFlops

Latches and FlipFlops

project.name
0 Stars     150 Views

Synchronous Up / Down Counter with J-K' Flip-Flops

Synchronous Up / Down Counter with J-K' Flip-Flops

Synchronous 0-7 up counter and 7-0 down counter using J-K' flip-flops (74LS109).


project.name
1 Stars     84 Views
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Sync Up/Down counter up to 6!

Sync Up/Down counter up to 6!

My first slightly complicated circuit!


project.name
0 Stars     9 Views
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count up (for decoder)

count up (for decoder)

yea


project.name
0 Stars     44 Views

simple computer

simple computer

project.name
0 Stars     43 Views

JK Flipflop falling

JK Flipflop falling

project.name
0 Stars     40 Views
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count4

count4

4 bit Asynchronous counter


project.name
0 Stars     50 Views

5-mod counter

5-mod counter

project.name
0 Stars     27 Views
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Counter mod 5 - Flip Flop JK

Counter mod 5 - Flip Flop JK

Example of counter mod 5 made with flip flop JK


project.name
0 Stars     63 Views
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project.name
0 Stars     33 Views

A181647_Q11

A181647_Q11

project.name
0 Stars     82 Views
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Async binary down counter

Async binary down counter

project.name
0 Stars     80 Views
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Async binary up counter

Async binary up counter

project.name
0 Stars     139 Views
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There's several buttons in the circuit. If you figure out what those do, the laws of time of this circuit's universe are yours to behold.


Note to future me to fix the following bug (if it even exists in the real world due to propagation delay). 

The set 1 function of #2 works in the sub-circuit but fails to work for the output pulse in the main circuit. This is troubling to say the least. So I've decided to change hour 12:00 to 00:00. 


project.name
0 Stars     25 Views
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mod-3 counter using jk

mod-3 counter using jk

project.name
0 Stars     24 Views
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4-bit asyncronous counter

4-bit asyncronous counter

project.name
0 Stars     17 Views

stopwatch

stopwatch

digital electronic presentation


project.name
1 Stars     43 Views
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UpDownCounter

UpDownCounter

Visualizing advanced counter with 7 segment display

U/D stands for UP/DOWN

M :

if the counter is in position 00 when the control signals change to 10 the counter must remain in position 00

if the counter is in position 11 when the control signals change to 11 the counter must remain in position 11


project.name
0 Stars     27 Views
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counter 4-bit JK-trg

counter 4-bit JK-trg

4-bit simple counter based on JK-flip-flop


project.name
0 Stars     38 Views
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8-0 Counter

8-0 Counter

project.name
0 Stars     32 Views

64 Counter With JK (no reverse)

64 Counter With JK (no reverse)

project.name
0 Stars     22 Views
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Contador de 2 bits

Contador de 2 bits

project.name
0 Stars     39 Views

Synchronous BCD counter to Seven Segment Display

Synchronous BCD counter to Seven Segment Display

This is a  "Synchronous BCD Counter To Seven Segment Decoder" made using T flip flop .

Firstly, the counter is made using T flipflop and then its output i.e(count) is converted to digital using Seven Segment Decoder



project.name
0 Stars     21 Views

JK Mod 11 ripple counter

JK Mod 11 ripple counter

Counts from 0 to 10 and resets itself. Made on top of mod16. 


project.name
0 Stars     95 Views

Counter 4bits

Counter 4bits

4-bit up-counter using D flip-flops.


project.name
0 Stars     11 Views
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4 Bit Synchronous Counter

4 Bit Synchronous Counter

Here is a full circuit diagram of 4-bit Synchronous Counter.

Feel free to contact me for any further concern.

Thank you.

Regards,

Noman Ali.


project.name
0 Stars     8 Views

Untitled

Untitled

project.name
0 Stars     5 Views
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Up_Down_Combo

Up_Down_Combo

NULL


project.name
0 Stars     17 Views
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Binary Zero Counter

Binary Zero Counter

Takes in a 3-bit input and computes a 2-bit output.

The output represents the amount of zeros in the input:

00 - 0 zeros

01 - 1 zero

10 - 2 zeros

11 - 3 zeros


project.name
1 Stars     41 Views
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Dice driver

Dice driver

A basic dice led configuration driver circuit which was created using k maps and a counter to display all possible values from the dice.


project.name
0 Stars     35 Views
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3 way traffic lights

3 way traffic lights

In the 3 bit counter the last 2 set the traffic lights in 3 possible states (1 green for each path) while the 1st flipflop is used to provide the short duration yellow -> red state change (How it works in my country). 

All logical expression have been derived from k maps at specific states.


project.name
1 Stars     31 Views
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Obstacle escape game

Obstacle escape game

Use the button inorder to jump from left to right and vice vera and try avoiding the incoming obstacles.

If you collide with it you die and can restart using the restart button given at the bottom.

Change the difficulty by reducing the timing setting of the clock and good luck :D.





project.name
0 Stars     19 Views
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4-Bit Counter

4-Bit Counter

The counter has two control inputs and 4-bit output, indicating the count. The counter counts from 0 to 9 and resets to zero at 9.



project.name
1 Stars     78 Views
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Gray Code Up Counter

Gray Code Up Counter

Multiple variations of a 3-bit gray code up counter.
JK -> D -> D using NAND -> Decoder to Display

EDIT: Added BCD-to-7-Segment Sub Circuit


project.name
0 Stars     54 Views
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4 bites aszinkron fel/le számláló

4 bites aszinkron fel/le számláló

4 bites aszinkron fel/le számláló/ 4 bits asynchronous up/down counter


project.name
0 Stars     53 Views
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4 bites szinkron számláló/4 bit synchronous counter with reset

4 bites szinkron számláló/4 bit synchronous counter with reset

4 bites szinkron számláló/4 bit synchronous counter with reset


project.name
0 Stars     7 Views
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counter

counter

project.name
0 Stars     17 Views

Comparador de 20 dígitos

Comparador de 20 dígitos

Circuito criado visando prática aos estudos sobre Circuitos Combinacionais realizados na disciplina de Circuitos Digitais - Universidade Federal do Maranhão.


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0 Stars     66 Views
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About the Combinox R1:

This is the third 16-bit CPU I have made. Its new name was inspired by the new combinational code. It is also my first computer to feature a graphics and base ten display. As a result of its brand new architecture, code, and clock it is much faster than my previous CPUs. 


Directions for use:

Choose the desired EEPROM program and insert it into the slot. First press the "RESET" button. Now press the "ON" button and enjoy your program.


Descriptions of programs:

blank: A blank EEPROM to be coded.

count up forever: Counts up by one until it reaches 65,535 then loops back to 0.

2+2: adds 2+2 and displays the output to the number display

transfer from keyboard to display: Displays the ascii value of whatever key is being entered on the keyboard.

random noise: Displays random noise on the screen.

Fibonacci: calculates the Fibonacci sequence 


Credits:

Sanderokian Stfetoneri - clock

Sanderokian Stfetoneri - 16 bit division



project.name
0 Stars     12 Views

24 hr clock

24 hr clock

project.name
0 Stars     7 Views

Compact Up/Down Counter

Compact Up/Down Counter

This is the MOST Compact Counter that I made.
Please GIVE Credit if you fork this project.


project.name
5 Stars     53 Views

This is the CTH-10 CPU. By CrEePeRz24321. (most updated version of the CTH Series) This uses all binary to operate. First click on Power to start. Turn Op to 1 and double click the RAM. Then type in the Op code you want. Only put inputs and read outputs of the User Interface. Wait until the Red light turns Green then start. If you want to change operations, then turn Op to 1 and double click the RAM. Then type in the Op code you want. (If you use full screen, and it keeps on kicking you out when you type, click full screen and then look to the bottom right and press + or - and don't touch the full screen after that unless the RAM input kicks you out)

0 is No Operation - Inputs unavailable

1 is RAM - write the address into In1, write the number you want to store into In2 and press Write.

2 is ADD - write the first digit into In1, write the second digit into In2

3 is Subtract - write the first digit into In1, write the second digit into In2

4 is Counter - Inputs unavailable

5 is AND Gate - write the first digit into In1, write the second digit into In2

6 is a Clock - Inputs unavailable

7 is Accessing the ROM - Inputs unavailable

8 is Binary to Decimal converter

9 is Random Number - Inputs unavailable

10 is Not Gate - write the converting digit into In1

11 is Shift Right* - write the converting digit into In1, write the shift number into In2

12 is Shift Left* - write the converting digit into In1, write the shift number into In2

13 is Multiply - write the first digit into In1, write the second digit into In2

14 is Divide - write the first digit into In1, write the second digit into In2**

HALT is to halt operation


*when using shift the first 3 digits of Out will be nonfunctional

**when using divide the first 4 digits away from the CPU are remainders and the last 4 digits closest to the CPU are quotients.

(There is also a Computer version that doesn't get updated much.)


project.name
1 Stars     21 Views

This is the CTH-10 CPU. This uses all binary to operate. First click on Power to start. Turn Op to 1 and double click the RAM. Then type in the Op code you want. Only put inputs and read outputs of the User Interface. Wait until the Red light turns Green then start. If you want to change operations, then turn Op to 1 and double click the RAM. Then type in the Op code you want. (If you use full screen, and it keeps on kicking you out when you type, click full screen and then look to the bottom right and press + or - and don't touch the full screen after that unless the RAM input kicks you out)

0 is No Operation - Inputs unavailable

1 is RAM - write the address into In1, write the number you want to store into In2 and press Write.

2 is ADD - write the first digit into In1, write the second digit into In2

3 is Subtract - write the first digit into In1, write the second digit into In2

4 is Counter - Inputs unavailable

5 is AND Gate - write the first digit into In1, write the second digit into In2

6 is a Clock - Inputs unavailable

7 is Accessing the ROM - Inputs unavailable

8 is Binary to Decimal converter

9 is Random Number - Inputs unavailable

10 is Not Gate - write the converting digit into In1

11 is Shift Right* - write the converting digit into In1, write the shift number into In2

12 is Shift Left* - write the converting digit into In1, write the shift number into In2

13 is Multiply - write the first digit into In1, write the second digit into In2

HALT is to halt operation


*when using shift the first 3 digits of Out will be nonfunctional


project.name
0 Stars     11 Views

Electronic Voting Machine

Electronic Voting Machine

Simulates a 2 party electronic voting system with an added feature of NOTA option for voters. 


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0 Stars     3 Views
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Untitled

Untitled

project.name
0 Stars     17 Views
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Memory Practice

Memory Practice

Adjustable 8-bit adder which either loads values from two different registers into an 8-bit adder or sequentially adds the current output value of the adder to the value stored in the first register. Practice for RAM unit application, register creation and organization, bit splitting and compression, and sequential logic.


project.name
0 Stars     6 Views

anuj bhushan tiwari 22bce11237 down and johnson

anuj bhushan tiwari 22bce11237 down and johnson

2 bit counter that acts as : (i) down counter when x  = 0 (ii) Johnson counter when x = 1


project.name
0 Stars     6 Views
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Sequential Practice 4

Sequential Practice 4

A mod-60 counter with Enable utilizing subcircuits of two separate mod-N counters (for ones place and for tens place) along with two bcd-to-7segment encoders.


project.name
1 Stars     8 Views
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halfbyte-enable counter

halfbyte-enable counter

More practice for sequential logic, implementing multiple sub-circuits to simplify the functionality of the design.


project.name
0 Stars     10 Views
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More practice for memory logic. Toggle enable ROM to change up the sequence or introduce more values