General • Asked about 1 month ago by Scott Feister
Hi all, I couldn't find a full explanation of the delay setting on the documentation. Would someone please explain this setting in some detail? We need to have a delay to build our own edge-triggered D Flip Flop, for example, but the setting isn't working as expected. Also, how could we build a SR latch using just gates that saves in a certain state or the other, rather than randomly choosing if Q or Q' is 0 or 1 when we have both inputs as 1 and hit save? Thanks!